Tom Clancy's The Division Makes Its Way to the Tabletop as a Brutally Tactical TTRPG

The intense universe from Tom Clancy’s The Division will be translated into a tabletop role-playing experience. A partnership has been formed to create a TTRPG set within the series' apocalyptic landscape. The project has been announced, with a crowdfunding campaign planned to launch in April of 2026.

"This project aims to deliver the franchise’s distinctive tension, strategic depth, and iconic world-building to the table, providing fans a fresh avenue to engage with The Division through deep narrative and mission-based gameplay," states an announcement.

Launch products are set to feature a beginner's box, core rulebooks, a Game Master screen, figurines, and several deluxe editions.

Exploring The Division's Dystopian World

In this setting, a lethal pathogen known as Green Poison was released in New York City, plunging the nation into chaos. As the crisis worsens, civil order breaks down and hostile groups emerge, transforming the urban landscape into a warzone. To preserve law and order, the authorities {activate|deploy] The Division, a secret cell of undercover operatives. That’s where the players enter the story.

Development on the game has been in progress for approximately three years, and it is reportedly finished. The upcoming crowdfunding effort will serve as a pre-launch sales platform to access a wider audience, specifically in the United States. Manufacturing will start immediately following the fundraiser, with shipping projected for later in 2026.

A Streamlined Tactical System: The GRIS System

A preview at the system reveals it uses 10-sided dice predominantly through its new GRIS system, encouraging a streamlined and tactical style. Agents leverage abilities to roll a handful of dice, typically from one to five d10s.

  • Instead of summing the total, participants choose a single “result die” from the pool.
  • This dice is then measured against a target difficulty.
  • Rolling a natural 10 grants additional bonuses, such as increased harm or enhanced aid.

Engagements Focus On Positioning and Situational Insight

Battles stress positioning and environmental awareness, reflecting the video games. Factors like taking cover, elevation, or visibility directly influence dice rolls. This mechanic is designed to reward teamwork and clever tactics over simple statistics.

A Novel Wound System

The way injuries is managed adds a interesting thematic twist. Agents have a wound threshold; sustaining too much damage reduces their effectiveness by decreasing the size of their dice pool.

  1. At critical condition, an operative is downed, but they’re not knocked out.
  2. They can still crawl and take limited actions, simulating the last stand seen in video game shooters.
  3. Any agent in this state must consult a injury chart, risking persistent effects like trauma or crippling injuries.

An Introductory Adventure

A publicly available Quickstart Guide is promised soon. It contains a ready-to-play starting adventure titled Ashes of Murray Hill. In this scenario, players lead the hunt for a missing medical team and work to stop an attack by the violent Rikers gang, who have seized control of that Manhattan district. Further information and the complete product lineup are expected to be unveiled closer to the Kickstarter start date.

Marco Wells MD
Marco Wells MD

A tech journalist specializing in cloud computing and cybersecurity, with over a decade of experience covering digital transformation trends.